I read through Umineko with the PS3 sprites substituted in. While the Epitaph may be more or less impossible to solve without knowledge of Japanese, the tone of the Epitaph itself was done well and more than that, Witch Hunt actually has the Japanese transcription of it up on their site. In fact, I’m impressed at the way they were able to get the specificity of the Japanese involved in the very finickity segments down, especially some of the wordplay puzzles. The Witch Hunt fan translation has been endorsed by the author. I’ll get the easy stuff out of the way first. Including the time I spent outside of reading puzzling over the various plots and riddles, I would say that I spent 70-80 hours on it, and it was more or less consistently at least enjoyable the entire way through. Though I wouldn’t say I regret not reading it earlier-it’s not as if I’m nearing the end of my life span or anything-I have to say that I was wrong about it and that Irru’s recommendation was, as usual, spot-on.Īfter finishing Umineko no Naku Koro Ni, it now has the unique distinction of being a work that I feel, was not in the slightest a waste of time in experiencing. Irru suggested it again, so I gave in and decided to give it a try. Umineko when they cry vn free#Anyway, years passed (more than enough to forget what little of Chiru I had read) and I eventually had even more free time once graduation neared. Embarrassingly enough, I’d later come to learn that I had accidentally installed Chiru, the second half of Umineko, and had essentially sampled the already-convoluted story at the exact midpoint. I vaguely remember actually trying it and resolutely saying I already thought it was confusingly boring based on the first few minutes, then removing it from my computer. I don’t really remember any of the details, I’m sure I was being infuriatingly contrarian and refused to do so. The longer, more subjective, rambling review follows.Ī long time ago, Irru tried to convince me to read Umineko no Naku Koro Ni. All in all, it’s a multimedia experience that at the very least makes good use of the visual novel as an intense storytelling medium. There are a few parts that stick out as slow and unnecessary as you read, but they’re necessary and perhaps even redeemed in retrospect. Its plot elements include mystery, romance, action, and a ton of mindscrew. Umineko no Naku Koro Ni (lit: When the Seagulls Cry) is a digital doorstopper of a visual novel with a well-written plot, an excellent, varied soundtrack, an all-star voice actor cast, expressive sprites, and a very good fan-made English patch. It should be noted that whenever I refer to Umineko no Naku Koro Ni, I am referring to both Umineko no Naku Koro Ni (episodes 1-4) and Umineko no Naku Koro Ni: Chiru (episodes 5-8).
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